![]() Switching over to the sql database fixes both of these problems. there is a bug in the torque script engine where if you have a huge number of variables it will randomly forget about some of them. reading and parsing huge text files is slow and 2. ![]() In version 1, the list of roms for each system is stored in a plain text file and then loaded into a huge number of script variables. No, the changes only affect how the list of roms and ratings is stored after it is generated. ![]() >By using a sqlite database, does that mean if a ROM isn't in the database (Say a ROM hack) that Romshelf wont recognize it?
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