![]() ![]() ![]() ![]() There is quite a bit of work involved in getting them to Unity though and it is very helpful to use a third party program such as Ultimate Unwrap 3d for the last minute touches. If you were to buy a ton of assets from the asset store many of them would be different, stylistically. However, if you do have a huge collection, DAZ is a very good way to get a lot of fairly unique game content as not many people are using their products in games and they mostly "match". I don't recommend it unless you already have a huge collection of models as there is a $500 price tag just to buy the permission to use them in a game. I use the DAZ software and models in my games.
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